Make Your Own Fun

>Self-Modifying Games
I looked up “self-modifying” games such as Warthog, Aronu, Dvorak, and Nomic. I printed off a ton of pages to look over, but haven’t had the chance, yet. I did get a chance to look at a bunch of uno variations, but haven’t gotten a chance to play any of them. The GF brought up an interesting point when she asked me why I needed to read rules on how to play “ruleless” games. Damn her logic.

UNO Variation: Backlash
After reading all of this rule modification (and because I am a total nerd), I came up with a simple UNO variation. The basic variation is that if anyone plays a draw 4 card, they have to pick up two cards, three turns later. If the player conveniently forgets to pick up the two cards, and no one catches them, no penalty is assessed. If they are caught, they pick up six. In my mind, it assesses pain for dealing it.

I thought about applying a similar rule to all draw cards played, making anyone who plays a draw card pick up half the value of the draw card 3 turns later, with a penalty for not picking up being double the draw card’s face, but I thought that the variation would be too complicated.

I have not had a chance to test either of these variations.

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